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Tutorials

Hello, welcome to my tutorial site!

This is where I put all the free tutorials that I have created over the years, as well as any little tricks that might be helpful to someone.  When I first started making game art I had a hard time learning what to do, since there was a severe lack of tutorials. So I hope these tutorials help some new people who may be in the same situation as I was when I first started, or help some people who just want to learn some new techniques to further their art skills.

If you enjoy my tutorials, please consider donating. Any amount helps!

Hand Painting Metal Video
OFF-SITE - HOSTED BY CGTUTS+
In this tutorial, I show how to paint a metal texture by hand... one that doesn't look like stone!

 

 XTREME

BLANK

SPACE!!

One more new tutorial on the way...

STAY TUNED. SAME BAT TIME, SAME BAT CHANNEL!

Intro to Sub-D Modeling
OFF-SITE - HOSTED BY CGTUTS+
In this tutorial, you will learn the very basics of subdivision modeling.
This tutorial uses 3DS Max.

 

Normal Map Baking
OFF-SITE - HOSTED BY CGTUTS+
In this tutorial, I cover the process used to bake a clean normal map. This tutorial uses 3DS Max.

AK Tutorial
This free DVD length tutorial covers the complete creation of a modern weapon, the AK74U, using 3D Studio Max, Photoshop, and Marmoset.

  Metal Crate Texturing Tutorial
An hour long video explaining the methods I use to create my metal prop textures. Made using 3D Studio Max, Photoshop, and Marmoset.

Edge Highlight Trick
A small trick used to highlight edges easily. Uses the xNormal photoshop filters and your tangent space normal maps.

  Inset Text Tutorial
The method I use to created inset and engraved text using only 3d Studio Max. This probably isn't the most efficient way, but it works.
Scratch Painting Tutorial
This is the method I use to paint scratches on metal. This technique uses no photos and is as simple as it gets. Brush included.
  Low Poly Cylinder Capping
A quick and easy method to cap cylinders on low poly objects without leaving messy edges or unneeded verteces.
Rails for FPS Guns
A triangle saving method for creating the attachment (picatinny) rails on FPS weapons. This is optimal for your UVs as well.